Saturday, June 8, 2013

What we know about Xbox One!

Since the Xbox One launch event, people have been wanting to know more about it. Microsoft/Xbox haven't said to much but we do know a few key features. The biggest things gamers have wanted to know is how Xbox One will handle Pre-Owned games, and how the Xbox One connects to the internet.



Below are the key things we know about the Xbox One. We hopefully will know the rest after the Xbox One E3 event on Monday. What is below is by reliable sources an quotes but MOST of it is said by Microsoft.

  • Does the Xbox One require online connection?

Yes, Xbox One will need to connect every 24 hours to play games on you main console. If you are using a different console you will need to connect every hour. Some games and services may need permanent online connection if the developer says so. If you are at a place with no internet such as a Military Base, you will not be able you use the Xbox One. Blu-Rays and DVDs are exempt from this restriction.

The reason the Xbox One will need a internet connection is for the Xbox to check make sure it is the owner playing the game and access the cloud. As a result, you can play all your games from any Xbox One console

  • What kind of internet connection do I need?

Microsoft recommends a broadband connection of at least 1.5Mbps.

  • Can I play my games on my friend's Xbox One?

Yes, as long as you're sign into yourself. Otherwise your friend will need to buy the game at full price. Even if you bring your disk with, you cannot play the game on their account.

The clearest stance on this comes from Eurogamer's interview with Harrison:
"I can come to your house and I can put the disc into your machine and I can sign in as me and we can play the game. The bits are on your hard drive. At the end of the play session, when I take my disc home - or even if I leave it with you - if you want to continue to play that game [on your profile] then you have to pay for it. The bits are already on your hard drive, so it's just a question of going to our [online] store and buying the game, and then it's instantly available to play. The bits that are on the disc, I can give to anybody else, but if we both want to play it at the same time, we both have to own it. That's no different to how discs operate today."
Microsoft's Major Nelson (Larry Hyrb) put it this way:
"Should you choose to play your game at your friend’s house, there is no fee to play that game while you are signed in to your profile."
But then if you go home and leave the disc with your friend, they will have to pay for that game if they want to play it on their own profile.

  •  Can my friends and family play my games on my Xbox?

Yes, but only if a game is installed on a console, anybody who uses that console can play it through that console's parental controls. "Your friends and family, your guests and acquaintances get unlimited access to all of your games  Anyone can play your games on your console, regardless of whether you are logged in or their relationship to you," says the official information.

  • Can I play pre-owned games?

Yes, but this one kind of sketchy. The license system says you can, but the person who buys the game cannot since each game can only change positions once.

"Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers,"  
Xbox.com says.


Read IGN's wiki for some more details.

  • How large is the hard drive?

500GB, but you can't use it all says Microsoft. The small print says:
"Xbox One system software uses a significant amount of storage; less internal storage will be available to users."

  • Do we always need to use the Kinect?

Sort of, you can 'Pause' it if the game or service does not require it, but
"The all new Kinect is now an essential and integrated part of the platform.  By having it as a consistent part of every Xbox One, game and entertainment creators can build experiences that assume the availability of voice, gesture and natural sensing, leading to unrivaled ease of use, premium experiences and interactivity for you,"
says Microsoft's Xbox One FAQ. You canot turn off Kinect's microphone, says hardware program manager John Link (via Polygon). It's always listening. But in its idle state, it's evidently only listening for the phrase "Xbox On", rather than passively absorbing your conversations.

  • Does the Kinect automatically upload information to Microsoft?

No.
"You can play games or enjoy applications that use data, such as videos, photos, facial expressions, heart rate and more, but this data will not leave your Xbox One without your explicit permission,"
says Microsoft.

  • Where will that live TV stuff be at launch?

U.S.A., but with a gradual global rollout planned.

  • Is it backwards compatible in any way?

No, games from the Xbox 360 will not work on the Xbox One.

  • Will my Xbox Live Gold account transfer?

Yes, says the Xbox One FAQ:
"You do not need to buy a new Xbox Live Gold membership. Your current membership will work on both Xbox 360 and Xbox One."
  • What about my gamer score?

Yes, that's also going to be coming with you as well - along with your Avatar.
"All of the gaming identity that you have on Xbox 360 will be there on Xbox One as well,"
said Harvey Eagle.

  • Will I need to pay for Xbox Live Gold?

Yes, the head of Xbox in Europe told The Metro: "Yes, we still see that as a chargeable service... I think that people understand that for a premium service that gives access to so many different rich parts of entertainment. Our consumers are happy and I think we represent great value there actually. If you look at the plethora of things available now through Xbox Live, particularly the Gold service and what we put behind Gold, we’ve got no plans to change that."

Tuesday, May 14, 2013

Minecraft 13w19a and Elmo?!?!

Hello everybody! Sorry I'm late, but Mojang released a new snapshot on the 10th (Friday) so I didn't see it until Sunday when I happened upon it on Twitter. It adds mainly Dyed Clay. It is the Hardened Clay dyed in all the colors of Wool. The crafting recipe is here:

X X X
X O X
X X X

X = Hardened Clay
O = Dye (Any color)

Once made it yields 8 (Eight) Hardened Clay dyed the color of the dye you paced in the center. Other then that it was Donkey/Mule with a Chest to store your items. I also wanted to show you all the picture that Mojang posted with the snapshot here:
 
If you look above the Red Clay/Wool you will see what looks like Elmo! What is that? Be sure to let me know what you think it is in the comments! Is it a Lady Bug? Elmo? What do you think? So I will show you a close-up image here:
 
Before I let you go, here is the change-log with the Mojang post link following:
 
  • Stained clay added to coordinate with the array of wool colors
  • Donkeys and mules with chests can have their inventories accessed Right-click while sneaking to open it
  • The name of the donkey or mule will show in their inventory GUI similarly to other renamed containers

  • Charcoal, block of coal, and lapis lazuli block have been retextured
  • Mobs will spawn in groups again
  • Command Blocks are no longer minable in Survival
  • Horse armor can be stacked to 32 instead of 64
  • Bug fixes:
    • MC-671 – Minecarts with Furnace consume coal in creative mode
    • MC-3960 – After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates
    • MC-15061 – Coal blocks do not burn away
    • MC-15148 – Blurred menu background textures
    Link to Mojang's post: http://mojang.com/2013/05/minecraft-snapshot-13w19a/
    
    

    Thursday, May 2, 2013

    Minecraft 13w18a and 13w18b!

    Today, like every Thursday, Minecraft has a new snapshot. This week, 13w18a and 13w18b. About 2hr after Dinnerbone posted 13w18a he posted 13w18b, which only fixes bugs. So the main thing that is new is the Coal Block. It is the same as the Diamond, Gold, Iron, Quartz, and Emerald Blocks. And also like every Thursday, here is the change log:

  • Added a Block of Coal.
    • Crafted with 3x3 coal.
    • Crafted only with coal, not charcoal.
    • Can be used as furnace fuel and smelts 72 items, like 9 Coal.
  • Start of a new texture loading system. May blow up.
    • New "missing texture" texture
  • Added crafting recipes for leads and hay blocks.
    • Hay blocks are crafted with 3x3 Wheat.
    • Hay blocks cannot be uncrafted.
  • Added horse armor to dungeons.
    • Removed horse armor recipes.
  • Removed horse saddle.
    • Regular saddles now work for horses.
  • Comparators now give out a signal for Cauldrons and End Portal frames depending on their state.
  • New blurry shading on the dirt background in menus.
  • Chests now generate in Nether Fortresses
  • Hostile mobs no longer attack players in Creative Mode.
  • Zombies now don't spawn other zombies falling from the sky.
  • Bug fixes:
    • MC-73 – Green arrow bug on maps in frames
    • MC-590 – Mobs not realizing they killed their attacker and trying to attack empty space
    • MC-1320 – Dogs wont stop snarling after punched by someone else
    • MC-1980 – Despawning cured zombie
    • MC-4631 – Lava decay fails to schedule block update
    • MC-14221 – Blocks stop updating one minute after entering the Nether or the End
    • MC-14586 – You can pick up command blocks with any pickaxe
    • MC-14786 – Can't place carpet on translucent blocks
    And I bet you didn't see this coming! The link! Hahaha just kidding, but here it is: http://mojang.com/2013/05/minecraft-snapshot-13w18a/

    Thursday, April 25, 2013

    Minecraft 13w17a and Pre-1.5.2!

    Today is a double feature in the world of Minecraft! 13w17a and Pre-1.5.2! So Pre-1.5.2 just has bug fixes but 13w17a has some cool new things. The launcher also now allows you to get other versions on it by clicking the dropdown on the top left. So here is the fixes for Pre-1.5.2:

    Pre-1.5.2
     
    jukebox volume not decreasing
  • Fixed anvils charging levels for nothing when using languages other than English
  • Fixed tamed animals despawning
  • Fixed Endermen rendering hostile if they take environmental damage
  • Fixed Pick Block giving active furnaces
  • Fixed Hot Topic achievement using active furnace icon
  • Fixed using anvils for free
  • Fixed shot arrows floating
  • Fixed FPS issues when using high-resolution textures
  • Minecraft Realms fixes


  • And here is 13w17a:

    13w17a
     
  • Added Hardened Clay
  • Obtained by smelting a clay block

  • Added extra tooltip info in the search tab for the creative inventory
  • Water Lakes no longer generate in deserts; however, lava lakes continue to do so.
  • Zombies have a low chance to spawn more zombies when they take damage
  • Bug fixes

  • What do you think? Cool? Tell me in the comments!

    Here is the link: http://mojang.com/2013/04/1-5-2-pre-release-and-13w17a-snapshot-oh-my/


    

    Wednesday, April 24, 2013

    Xbox 720 date!

    Picture Posted By Xbox
    The next-gen Xbox is said to be reveled on May 21 at 10AM PDT by Xbox. Xbox or Microsoft didn't say anything but the date and that it is the next-gen Xbox. This is official!

    Will this console be always online? Cost $500? Have $100 games? Will it be any good? We'll all get to see on the 21st!

    Friday, April 19, 2013

    1,000 Views!

    Hey everyone! I'm so excited I have hit 1,000 views today! Thank you all! I can't wait to put out more content in the future. I just want to know one thing: What do YOU want to see? Just let me know in the comments and I might just do what you say!



    I also want to put a little timeline of the history of Miningmagic360 Blog! Here it is:

    Made Blog: November 30, 2012

    500 Views: February 28, 2013

    1,000 Views: April 19, 2013

    And that is the timeline so far! I hope you all visit often and like the content! Also be sure to tell me what you want to see in the future.

    Thanks and Happy Mining!

    Thursday, April 18, 2013

    Minecraft 13w16a and new launcher!

    It is here! The new launcher and 13w16a it is one of the biggest updates in along time! This update includes the new Minecraft launcher (0.1) that lets you choose your version. The only version on the new launcher is the new 13w16a. Also this launcher is very very buggy and may not work for you, but it did for me.

    
    
    New Minecraft launcher


    The second main thing is the new Horses (Yes you did read that right!)! The only way to get them are too spawn them with a Spawn Egg. There are a bunch of different textures and fouls and donkeys (Mules). The Donkey has a chest on its back, possible to have it hold your items? There are also Undead and Skeleton Horses, but are only the texture files not actually in the game.

    Carpet, Hay, Leaches, Horse Saddles and Horse Armor are also new. Here is the full change log:

  • Added horses, based on the work of John Olarte (DrZhark), of Mo’ Creatures fame
  • Added horse armor (iron, gold, diamond)
    • Crafted with six iron/gold/diamond, and a wool block

  • Added horse saddle
    • Crafted with five leather and three iron ingots

  • Added hay bales
  • Added leashes
  • Added carpets
    • Carpets are made using 2 of your desired colors of wool in a horizontal line

  • The “Respiration” enchantment now also helps seeing underwater
  • You can now rash blocks/items in a same block/item ID, but has to be an other value, in creative
  • Hidden Donkey textures found, in Horse texture file

  • And click HERE (Will open in new tab) to go to the Mojang post and download.

    Wednesday, April 10, 2013

    Google Play gets a sleek new look!

    So, the Google Play store will look sleeker then ever and the update that the company writes on the Official Android Blog. "The new design focuses on bigger images that jump off the page,".



    This update will effect all Android phones and tablets running Froyo (Android 2.2) or newer. It has bigger and closer images that make it easier and quicker to buy for favorite app, movie, or book!   Also Google has integrated more recommendation-based products to take advantage of the smaller display real estate.

    It started to roll out yesterday but may take up to 2+ weeks until it hits your devise!

    What do you think of the update? Tell me in the comments!

    Tuesday, April 9, 2013

    Skyrim 1.9!

    Skyrim 1.9 is out! It gets rid of the level cap and fixes a bunch of bugs. There is not much to say but here is the change log:

    Skyrim 1.9 

    NEW FEATURES
    • Legendary difficulty setting
    • Legendary Skills – Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.
    Bug fixes after the break…
    • General memory and stability improvements
    • Fixed issue with quest scripts that were not shutting down properly
    • Companions will equip better weapons and armor if given to them
    • Fixed rare issue where player is unable to learn the Clear Skies shout during “The Throat of the World”
    • Fixed rare instance where Alduin would become invincible during “Alduin’s Bane”
    • Fixed a rare issue where player could become stuck in Night Mother’s coffin during “Death Incarnate”
    • Fixed rare issue where protected companions could be killed from poison damage
    • Fixed rare issue with certain ash piles left from resurrected NPCs not clearing properly
    • Fixed rare issue with NPCs and creatures respawning improperly after player fast travels
    • Fixed rare crash when entering Dark Brotherhood Sanctuary
    • Fixed rare crash when entering a player owned home
    • Random dragon attacks will no longer occur during “Battle for Whiterun”
    • Fixed a rare crash when attempting to save your game during “Waking Nightmare”
    • Fixed issue where “Glory of the Undead” would not start properly if player is in combat with Eorlund Gray-Mane
    • The white phial is no longer consumed if given to a follower
    • If player marries Aela, the “Totem of Hircine” quest will be available
    • Unused briar hearts can be dropped after finishing “The White Phial”
    • Fixed issue with paying off a crime against the Companions that prevented player from getting Companions quests properly
    • Thieves Guild caches are now properly enabled in the appropriate cities
    • The Dragon Infusion perk now works properly when taking Esbern’s Potion
    • Cragslane Cave properly resets if player receives a radiant quest to clear it out
    • Fixed rare issue with bounty quest objectives not properly clearing after completion
    • Gallus’ Encoded Journal is no longer a quest item after completing the Thieves Guild
    • In “No Stone Unturned” Vex will now accept Unusual Gems if you’ve collected them all before starting the quest
    • Vekel the Man now gives rewards for completing “Toying with The Dead”
    • Fixed rare issue with being unable to turn in stolen items in “The Litany of Larceny”
    • Fixed issue with followers becoming over-encumbered after being repeatedly rehired
    • Fixed rare issue with visiting Kynesgrove on horseback not progressing “A Blade in the Dark” properly
    • Fixed issue with receiving a duplicate radiant quest from a Jarl
    • Fixed conflict with clearing Driftshade Sanctuary before starting “Trouble in Skyrim”
    • Fixed issue with using shouts while in jail and having guards unlock the jail cell
    • Fixed rare issue with quest NPCs not properly moving to quest locations
    • Fixed issue with NPCs not selling master level spells
    • Fixed rare issue where player gets control locked outside the Thalmor Embassy at the start of “Diplomatic Immunity”
    • Fixed rare issue with disappearing containers after upgrades in player owned house
    • Fixed issue with being erroneously attacked while as a werewolf during “Ill Met By Moonlight”
    • The Ebony Blade is now only improved by two handed perks
    • Locked door to Proudspire Manor can now be unlocked by proper key
    • Fixed issue with merchants not receiving the proper additional gold with the Investor perk
    • Fixed a rare issue where the player would be unable to learn a word after leaving for several days during “The Way of The Voice”
    • The Nord Hero Bow can now be improved
    • The Purity perk no longer requires the Experimenter perk
    • Fixed rare instance where Lovers Comfort would not be applied properly
    • If you approach Frostmere Crypt from the north, “The Pale Lady” will start properly
    • Fixed rare issue where player could be prevented from speaking with Atub to start “The Cursed Tribe”
    • Fixed rare issue where a dragon could appear in the Mind of a Madman realm and kill the player
    • Fixed instance where player could get stuck in Japhet’s Folly
    • Fixed rare instances where Arngeir would not teach Whirlwind Sprint
    • Fixed issue with “Ill Met By Moonlight” if Sinding dies before the quest starts
    • Gharol can now properly train up to level 75
    • Fixed conflict with visiting The Karthspire before starting “Alduin’s Wall”
    • Reduced the instance of random dragon attacks after fast traveling post main quest
    • Recruited Blades now have appropriate dialogue while at Sky Haven Temple
    • Fixed rare issue where an incorrect dungeon could appear as a location during “Totems of Hircine”
    • Fixed rare instance in “Fetch me that Book” where books found before getting the quest would not be properly recognized
    • Fixed rare issue with traveling to Thalmor Embassy with companions during “Diplomatic Immunity”
    • Fixed issues with Matching Set perk not working properly with certain pieces of armor
    • Fixed issues with Custom Fit perk not working properly with certain pieces of armor
    • Fixed issue with NPC dying in a bear trap blocking progress in “Time of My Need”
    • Fixed rare issue with swinging door becoming stuck and blocking an entrance in Volunruud
    • Imperial Light Armor can now be crafted
    • Fixed issue with “Vald’s Debt” where Vald was not leveled properly
    • Fixed issue with Vilkas not giving proper greeting after completing “Battle for Whiterun”
    • Fixed issue with respawning actors that were raised by using the Ritual Stone power
    • Fixed issue with the Ancient Knowledge perk not calculating properly
    • The Palace of Kings now has patrolling guards on upper floors
    • Reduce percentage chance of getting a werewolf loading screen while player is a werewolf
    • Pantea’s flute is no longer a quest item after completing “Pantea’s Flute”
    • Placing an unread Oghma Infinium on a bookshelf in the player’s house no longer allows the book to be reused again
    • Adjusted dialogue priority to improve chances of hearing more combat dialogue from certain NPC enemies
    • Fixed issue with falling damage on high difficulty levels
    • Fixed bad collision on certain clutter objects
    • Fixed rare instance of couriers who would appear only dressed in a hat